Cardboard Armory Extravaganza

July 15-19

Location: Livingston Center for Arts and Culture

1-4PM

Ages 8-16

Tuition: $140

Member, Livingston Center for Art and Culture: $130

Click for our Refund, Cancellation & other policies.

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Build and craft to your delight in this Armory Intensive! We will spend the time designing, drawing, measuring, engineering, cutting, configuring, taping, glueing, papermacheing cardboard creations alongside skilled Cardboard Crafters.

Adventures in Cardboard uses the power of fantasy storytelling to explore and combine crafting, improvised roleplay, and tactical competition into creative mythic outdoor play.
STEP INTO A WORLD OF SWORDS AND SORCERY, LABYRINTHS, MYTHICAL HEROES AND LEGENDARY BEASTS! JOIN VISITING ARTISTS AND LEARN TO MAKE JUST ABOUT ANYTHING OUT OF CARDBOARD! ADVENTURES IN CARDBOARD SEEKS TO RE-INSPIRE CREATIVE OUTDOOR PLAY BY IMMERSING PARTICIPANTS IN FANTASTIC WORLDS THAT THEY HELP TO CREATE.

 

Professional Staff

artists & teachers lead all activities

Strong Staffing

1 staff person for every 5 or 6 campers

Half Days

Monday-Friday, 1-4pm, low structure, maximum fun

Elementary, Middle-school, High-school Friendly

ages 8-16

Dragons

we really love fantasy play

What to Expect

  • the creation of individual props, costumes, arms & armor

The Armory

Build anything you want.

Adventurers begin by designing their own arms and armor: the Realm can be a dangerous place after all. Work independently or collaborate with a team. Add spikes, fins, scales, plates, helmets, gauntlets, shields limited only by your imagination. Go classic or go mythic. Create your heirloom sword, ax, mace, halberd, spear or other deadly accoutrements.

Or... scrap the arms and armor and work instead on magical tomes, artifacts of power, hoods, capes, crowns, wands and rings of power!

Or... work on a farmstead and corral, a shop in the village, a tavern with games of chance, a forest hut for your sorcerer or a library for your guild of wizened sages.

The Village

Design and build an actual village to inhabit, employ your trade, build defences or attack mechanisms. Make walls festooned with battlements. Raise towers. Install a gatehouse with portcullis, arrow-loops and drop-holes for defense. Add a smithy, a tavern, an inn, a stables, a thieves' den, a sacred temple, catacombs, anything goes!

Registration